Comments for Zoar Game Geek https://zoargamegeek.com Geeking Out About Games Fri, 10 Jul 2020 15:38:58 +0000 hourly 1 https://wordpress.org/?v=6.0.2 Comment on Gumshoe RPG’s The Esoterrorists, Explained by Gumshoe’s Swords of the Serpentine – Zoar Game Geek https://zoargamegeek.com/gumshoe-rpgs-the-esoterrorists-explained/#comment-14 Fri, 10 Jul 2020 15:38:58 +0000 https://zoargamegeek.com/?p=1087#comment-14 […] list of General Abilities is the “standard” Ability not present: Sense Trouble. In the Esoterrorists, Sense Trouble is rolled into Surveillance. But SotS follows the lead created by Time Watch: the […]

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Comment on Gumshoe RPG’s The Esoterrorists, Explained by Gumshoe RPG, Creating A Mystery – Zoar Game Geek https://zoargamegeek.com/gumshoe-rpgs-the-esoterrorists-explained/#comment-13 Sun, 28 Jun 2020 14:48:09 +0000 https://zoargamegeek.com/?p=1087#comment-13 […] Before we get much farther, its important to define some core terms or concepts for Gumshoe mysteries. But first, if you do not know what is the Gumshoe roleplaying game system, then click here to read all about it. The example mystery scenario I will be creating will be Esoterrorist themed, but these principles apply to any of the Gumshoe games. To learn more about the Esoterrorist setting, click here! […]

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Comment on Making Characters in Gumshoe Roleplaying Games by Gumshoe RPG’s The Esoterrorists, Explained – Zoar Game Geek https://zoargamegeek.com/making-characters-in-gumshoe-roleplaying-games/#comment-12 Mon, 22 Jun 2020 04:41:26 +0000 https://zoargamegeek.com/?p=1147#comment-12 […] to buy General Abilities, these are skills that have the risk of failing like Shooting. Click here if you want to learn more about creating Gumshoe […]

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Comment on 10 Tips For Running Savage Worlds by Deadlands: The Weird West, Savage Worlds Adventure Edition – Zoar Game Geek https://zoargamegeek.com/10-tips-for-running-savage-worlds/#comment-11 Sat, 13 Jun 2020 22:30:57 +0000 https://zoargamegeek.com/?p=1216#comment-11 […] Toughness is like Parry, but its 2 + 1/2 your Vigor Die + Armor Rating. Now everyone has a d4 in Vigor, so that means everyone has a default Toughness of 4. If that some cowpoke shanked you, with your 4 Toughness, and they roll 3 damage, you laugh it off. If they roll 4 damage, you’re Shaken. If you take 8 damage, then you’re Shaken and have one Wound. If you want to know what that means, click on my article here. […]

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Comment on Call of Cthulhu RPG Explained by Powered by the Apocalypse, Explained – Zoar Game Geek https://zoargamegeek.com/call-of-cthulhu-rpg-explained/#comment-10 Wed, 13 May 2020 17:45:06 +0000 https://zoargamegeek.com/?p=923#comment-10 […] level up. In PbtA, your characters only learn by trying and failing. This is starkly contrasted to Call of Cthulhu where your skills only have the possibility of advancing if you succeed on a […]

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Comment on Shadowrun Sixth World, Explained by One to One Roleplaying Games – Zoar Game Geek https://zoargamegeek.com/shadowrun-sixth-world-explained/#comment-9 Tue, 12 May 2020 23:04:11 +0000 https://zoargamegeek.com/?p=930#comment-9 […] are one failed hold person saving throw from death or capture. With even crunchier systems like Shadowrun, if you were running a shaman, you would be constantly exposed to matrix threats and vice […]

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Comment on Vampire the Masquerade, Explained by One to One Roleplaying Games – Zoar Game Geek https://zoargamegeek.com/vampire-the-masquerade-explained/#comment-8 Tue, 12 May 2020 22:36:16 +0000 https://zoargamegeek.com/?p=928#comment-8 […] honorable mention for one-to-one play is Vampire the Masquerade. The source fiction has the solo vampire. Characters are powerful, damage resistant, and can learn […]

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Comment on The Gumshoe RPG System Explained by One to One Roleplaying Games – Zoar Game Geek https://zoargamegeek.com/the-gumshoe-rpg-system-explained/#comment-7 Tue, 12 May 2020 05:44:47 +0000 https://zoargamegeek.com/?p=765#comment-7 […] Gumshoe’s two products: Cthulhu Confidential and Night’s Black Agents: Solo Ops are specifically designed for one-to-one play. In essence, they give your one character about twice the normal investigative and general abilities, with a few other tweaks to their system. This works well in practice as it draws its inspiration from the lone investigator or lone-wolf spy fiction. […]

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Comment on Shadowrun Sixth World, Explained by Shadowrun Anarchy, Explained – Zoar Game Geek https://zoargamegeek.com/shadowrun-sixth-world-explained/#comment-6 Sat, 09 May 2020 05:55:48 +0000 https://zoargamegeek.com/?p=930#comment-6 […] I was researching my article on the roleplaying game Shadowrun, I came across another game, Shadowrun Anarchy. Thinking it was the current edition, I started […]

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